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(VFS.IsPathEqualsToFileName): new method.
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@@ -80,7 +80,7 @@ namespace GameRes.Formats.MAI
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dir_offset += 8;
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}
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}
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bool is_mask_arc = "mask.arc" == Path.GetFileName (file.Name).ToLowerInvariant();
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bool is_mask_arc = VFS.IsPathEqualsToFileName (file.Name, "mask.arc");
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var dir = new List<Entry> (count);
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int next_folder = null == folders ? count : folders[0].Index;
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int folder = 0;
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