mirror of
https://github.com/crskycode/GARbro.git
synced 2026-07-08 01:30:18 +08:00
implemented "war2" audio archives.
This commit is contained in:
@@ -58,19 +58,7 @@ namespace GameRes.Formats.Sas5
|
|||||||
uint entry_size = file.View.ReadUInt32 (12);
|
uint entry_size = file.View.ReadUInt32 (12);
|
||||||
if (entry_size < 0x18)
|
if (entry_size < 0x18)
|
||||||
return null;
|
return null;
|
||||||
|
var GetEntryName = CreateEntryNameDelegate (file.Name);
|
||||||
var index = Sec5Opener.LookupIndex (file.Name);
|
|
||||||
string base_name = Path.GetFileNameWithoutExtension (file.Name);
|
|
||||||
Func<int, string> GetEntryName;
|
|
||||||
if (null == index)
|
|
||||||
GetEntryName = n => GetDefaultName (base_name, n);
|
|
||||||
else
|
|
||||||
GetEntryName = (n) => {
|
|
||||||
Entry entry;
|
|
||||||
if (index.TryGetValue (n, out entry))
|
|
||||||
return entry.Name;
|
|
||||||
return GetDefaultName (base_name, n);
|
|
||||||
};
|
|
||||||
|
|
||||||
uint index_offset = 0x10;
|
uint index_offset = 0x10;
|
||||||
var dir = new List<Entry> (count);
|
var dir = new List<Entry> (count);
|
||||||
@@ -105,12 +93,36 @@ namespace GameRes.Formats.Sas5
|
|||||||
var went = entry as WarEntry;
|
var went = entry as WarEntry;
|
||||||
if (null == went || 0 != went.Format)
|
if (null == went || 0 != went.Format)
|
||||||
return arc.File.CreateStream (entry.Offset, entry.Size);
|
return arc.File.CreateStream (entry.Offset, entry.Size);
|
||||||
|
return OpenWavEntry (arc.File, entry.Offset, entry.Size);
|
||||||
|
}
|
||||||
|
|
||||||
uint fmt_size = arc.File.View.ReadUInt32 (entry.Offset);
|
internal Func<int, string> CreateEntryNameDelegate (string arc_name)
|
||||||
uint data_size = arc.File.View.ReadUInt32 (entry.Offset+4);
|
{
|
||||||
|
var index = Sec5Opener.LookupIndex (arc_name);
|
||||||
|
string base_name = Path.GetFileNameWithoutExtension (arc_name);
|
||||||
|
if (null == index)
|
||||||
|
return n => GetDefaultName (base_name, n);
|
||||||
|
else
|
||||||
|
return (n) => {
|
||||||
|
Entry entry;
|
||||||
|
if (index.TryGetValue (n, out entry))
|
||||||
|
return entry.Name;
|
||||||
|
return GetDefaultName (base_name, n);
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
internal static string GetDefaultName (string base_name, int n)
|
||||||
|
{
|
||||||
|
return string.Format ("{0}#{1:D5}", base_name, n);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal Stream OpenWavEntry (ArcView file, long offset, uint size)
|
||||||
|
{
|
||||||
|
uint fmt_size = file.View.ReadUInt32 (offset);
|
||||||
|
uint data_size = file.View.ReadUInt32 (offset+4);
|
||||||
var wav_header = new byte[8+12+fmt_size+8];
|
var wav_header = new byte[8+12+fmt_size+8];
|
||||||
uint total_size = (uint)wav_header.Length + data_size - 8;
|
uint total_size = (uint)wav_header.Length + data_size - 8;
|
||||||
arc.File.View.Read (entry.Offset+8, wav_header, 0x14, fmt_size);
|
file.View.Read (offset+8, wav_header, 0x14, fmt_size);
|
||||||
using (var mem = new MemoryStream (wav_header))
|
using (var mem = new MemoryStream (wav_header))
|
||||||
using (var buffer = new BinaryWriter (mem))
|
using (var buffer = new BinaryWriter (mem))
|
||||||
{
|
{
|
||||||
@@ -123,13 +135,69 @@ namespace GameRes.Formats.Sas5
|
|||||||
buffer.Write (0x61746164); // 'data'
|
buffer.Write (0x61746164); // 'data'
|
||||||
buffer.Write (data_size);
|
buffer.Write (data_size);
|
||||||
}
|
}
|
||||||
var pcm_data = arc.File.CreateStream (entry.Offset+8+fmt_size, entry.Size-8-fmt_size);
|
var pcm_data = file.CreateStream (offset+8+fmt_size, size-8-fmt_size);
|
||||||
return new PrefixStream (wav_header, pcm_data);
|
return new PrefixStream (wav_header, pcm_data);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
static string GetDefaultName (string base_name, int n)
|
[Export(typeof(ArchiveFormat))]
|
||||||
|
public class War2Opener : WarOpener
|
||||||
|
{
|
||||||
|
public override string Tag { get { return "WAR2/SAS5"; } }
|
||||||
|
public override string Description { get { return "SAS5 engine audio archive"; } }
|
||||||
|
public override uint Signature { get { return 0x32726177; } } // 'war2'
|
||||||
|
public override bool IsHierarchic { get { return false; } }
|
||||||
|
public override bool CanCreate { get { return false; } }
|
||||||
|
|
||||||
|
public War2Opener ()
|
||||||
{
|
{
|
||||||
return string.Format ("{0}#{1:D5}", base_name, n);
|
Extensions = new string[] { "war" };
|
||||||
|
}
|
||||||
|
|
||||||
|
public override ArcFile TryOpen (ArcView file)
|
||||||
|
{
|
||||||
|
uint header_size = file.View.ReadUInt32 (4);
|
||||||
|
if (header_size >= file.MaxOffset)
|
||||||
|
return null;
|
||||||
|
int count = file.View.ReadInt32 (12);
|
||||||
|
if (!IsSaneCount (count))
|
||||||
|
return null;
|
||||||
|
var GetEntryName = CreateEntryNameDelegate (file.Name);
|
||||||
|
|
||||||
|
uint index_offset = header_size+8;
|
||||||
|
uint next_offset = file.View.ReadUInt32 (index_offset);
|
||||||
|
var dir = new List<Entry> (count);
|
||||||
|
for (int i = 0; i < count; ++i)
|
||||||
|
{
|
||||||
|
index_offset += 4;
|
||||||
|
var entry = new Entry {
|
||||||
|
Name = GetEntryName (i),
|
||||||
|
Offset = next_offset,
|
||||||
|
Type = "audio",
|
||||||
|
};
|
||||||
|
next_offset = file.View.ReadUInt32 (index_offset);
|
||||||
|
entry.Size = (uint)(next_offset - entry.Offset);
|
||||||
|
if (!entry.CheckPlacement (file.MaxOffset))
|
||||||
|
return null;
|
||||||
|
dir.Add (entry);
|
||||||
|
}
|
||||||
|
return new ArcFile (file, this, dir);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override Stream OpenEntry (ArcFile arc, Entry entry)
|
||||||
|
{
|
||||||
|
var offset = entry.Offset;
|
||||||
|
var end_offset = entry.Offset + entry.Size;
|
||||||
|
byte id = arc.File.View.ReadByte (offset++);
|
||||||
|
if (0 != (id & 0x40))
|
||||||
|
offset += 12;
|
||||||
|
if (offset >= end_offset)
|
||||||
|
return Stream.Null;
|
||||||
|
uint size = (uint)(end_offset - offset);
|
||||||
|
int format = id & 0xF;
|
||||||
|
if (0 == format)
|
||||||
|
return OpenWavEntry (arc.File, offset, size);
|
||||||
|
return arc.File.CreateStream (offset, size);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -39,6 +39,7 @@ Make Love Junkies<br/>
|
|||||||
Natsu no Hitoshizuku<br/>
|
Natsu no Hitoshizuku<br/>
|
||||||
Onedari Milky Pai<br/>
|
Onedari Milky Pai<br/>
|
||||||
Private Nurse<br/>
|
Private Nurse<br/>
|
||||||
|
Reijou Caster Mariko<br/>
|
||||||
Salmon Pink<br/>
|
Salmon Pink<br/>
|
||||||
Shisho-san to Issho<br/>
|
Shisho-san to Issho<br/>
|
||||||
Sensei 2<br/>
|
Sensei 2<br/>
|
||||||
@@ -440,6 +441,7 @@ Dies irae<br/>
|
|||||||
Dies irae ~Amantes amentes~<br/>
|
Dies irae ~Amantes amentes~<br/>
|
||||||
Kajiri Kamui Kagura<br/>
|
Kajiri Kamui Kagura<br/>
|
||||||
Paradise Lost<br/>
|
Paradise Lost<br/>
|
||||||
|
Sakashiki Hito ni Miru Kokoro<br/>
|
||||||
Zettai Meikyuu Grimm<br/>
|
Zettai Meikyuu Grimm<br/>
|
||||||
</td></tr>
|
</td></tr>
|
||||||
<tr class="odd"><td>*.mgf</td><td><tt>MalieGF</tt></td><td>Yes</td></tr>
|
<tr class="odd"><td>*.mgf</td><td><tt>MalieGF</tt></td><td>Yes</td></tr>
|
||||||
@@ -568,7 +570,8 @@ Shitai o Arau<br/>
|
|||||||
</td></tr>
|
</td></tr>
|
||||||
<tr class="odd"><td>*.g24</td><td>-</td><td>No</td></tr>
|
<tr class="odd"><td>*.g24</td><td>-</td><td>No</td></tr>
|
||||||
<tr class="odd"><td>*.msk</td><td><tt>Rmsk</tt></td><td>No</td></tr>
|
<tr class="odd"><td>*.msk</td><td><tt>Rmsk</tt></td><td>No</td></tr>
|
||||||
<tr><td>*.iar<br/>*.war</td><td><tt>iar</tt><br/><tt>war</tt></td><td>No</td><td>Studio Ryokucha</td><td>
|
<tr><td>*.iar<br/>*.war</td><td><tt>iar</tt><br/><tt>war</tt><br/><tt>war2</tt></td><td>No</td><td>Studio Ryokucha</td><td>
|
||||||
|
Hanikami Clover<br/>
|
||||||
Katakoi no Tsuki<br/>
|
Katakoi no Tsuki<br/>
|
||||||
Katakoi no Tsuki Extra<br/>
|
Katakoi no Tsuki Extra<br/>
|
||||||
Shukufuku no Kane no Oto wa, Sakurairo no Kaze to Tomo ni<br/>
|
Shukufuku no Kane no Oto wa, Sakurairo no Kaze to Tomo ni<br/>
|
||||||
|
|||||||
Reference in New Issue
Block a user