(UnityFS): adjusted texture reader.

This commit is contained in:
morkt
2018-12-29 22:30:35 +04:00
parent 6c23aa0bed
commit 1aec603bba
2 changed files with 4 additions and 1 deletions

View File

@@ -323,6 +323,8 @@ namespace GameRes.Formats.Unity
return ReadTextAsset (file, obj);
else if ("Texture2D" == type)
type = "image";
else if ("AssetBundle" == type)
return null;
return new AssetEntry {
Type = type,