(Legacy): added formats, mostly PC-98.

This commit is contained in:
morkt
2023-10-20 18:21:55 +04:00
parent 67811651d4
commit 1aac79f7b5
19 changed files with 2705 additions and 328 deletions

141
Legacy/System98/ArcLIB.cs Normal file
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//! \file ArcLIB.cs
//! \date 2023 Oct 15
//! \brief System-98 resource archive (PC-98).
//
// Copyright (C) 2023 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using GameRes.Utility;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.IO;
namespace GameRes.Formats.System98
{
[Export(typeof(ArchiveFormat))]
public class LibOpener : ArchiveFormat
{
public override string Tag => "LIB/SYSTEM98";
public override string Description => "System-98 engine resource archive";
public override uint Signature => 0x3062694C; // 'Lib0'
public override bool IsHierarchic => false;
public override bool CanWrite => false;
public override ArcFile TryOpen (ArcView file)
{
var cat_name = Path.ChangeExtension (file.Name, ".CAT");
if (!VFS.FileExists (cat_name))
return null;
int count;
byte[] index;
using (var cat = VFS.OpenView (cat_name))
{
count = cat.View.ReadInt16 (4);
if (!IsSaneCount (count))
return null;
int index_size = count * 0x16;
if (cat.View.AsciiEqual (0, "Cat0"))
{
index = file.View.ReadBytes (6, (uint)index_size);
}
else if (cat.View.AsciiEqual (0, "Cat1"))
{
index = new byte[index_size];
using (var input = cat.CreateStream (6))
LzssUnpack (input, index);
}
else
return null;
}
int pos = 0;
var dir = new List<Entry> (count);
for (int i = 0; i < count; ++i)
{
var name = Binary.GetCString (index, pos, 0xC).TrimEnd();
var entry = Create<PackedEntry> (name);
entry.Size = index.ToUInt32 (pos+0xE);
entry.Offset = index.ToUInt32 (pos+0x12);
if (!entry.CheckPlacement (file.MaxOffset))
return null;
entry.IsPacked = index[pos+0xC] != 0;
dir.Add (entry);
pos += 0x16;
}
return new ArcFile (file, this, dir);
}
public override Stream OpenEntry (ArcFile arc, Entry entry)
{
var pent = entry as PackedEntry;
if (null == pent || !pent.IsPacked)
return base.OpenEntry (arc, entry);
if (pent.UnpackedSize == 0)
pent.UnpackedSize = arc.File.View.ReadUInt32 (entry.Offset+6);
var data = new byte[pent.UnpackedSize];
using (var input = arc.File.CreateStream (entry.Offset+10, entry.Size-10))
{
int length = LzssUnpack (input, data);
return new BinMemoryStream (data, 0, length, entry.Name);
}
}
internal static int LzssUnpack (IBinaryStream input, byte[] output)
{
var frame = new byte[0x1000];
int frame_pos = 1;
int ctl = 0;
byte mask = 0;
int dst = 0;
while (dst < output.Length)
{
mask <<= 1;
if (0 == mask)
{
ctl = input.ReadByte();
if (-1 == ctl)
break;
mask = 1;
}
if (input.PeekByte() == -1)
break;
if ((ctl & mask) != 0)
{
output[dst++] = frame[frame_pos++ & 0xFFF] = input.ReadUInt8();
}
else
{
int lo = input.ReadByte();
int hi = input.ReadByte();
if (-1 == hi)
break;
int count = (lo & 0xF) + 3;
int off = hi << 4 | lo >> 4;
while (count --> 0)
{
byte b = frame[off++ & 0xFFF];
output[dst++] = frame[frame_pos++ & 0xFFF] = b;
}
}
}
return dst;
}
}
}

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Legacy/System98/ImageG.cs Normal file
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//! \file ImageG.cs
//! \date 2023 Oct 15
//! \brief System-98 engine image format (PC-98).
//
// Copyright (C) 2023 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using GameRes.Utility;
using System;
using System.ComponentModel.Composition;
using System.IO;
using System.Windows.Media;
// [951216][Four-Nine] Lilith
namespace GameRes.Formats.System98
{
[Export(typeof(ImageFormat))]
public class GFormat : ImageFormat
{
public override string Tag => "G/SYSTEM98";
public override string Description => "System-98 engine image format";
public override uint Signature => 0;
public GFormat ()
{
Extensions = new[] { "g", "" };
}
public override ImageMetaData ReadMetaData (IBinaryStream file)
{
if (file.Length < 61)
return null;
var header = file.ReadHeader (0xA);
ushort width = Binary.BigEndian (header.ToUInt16 (6));
ushort height = Binary.BigEndian (header.ToUInt16 (8));
if (0 == width || 0 == height || (width & 7) != 0 || width > 640 || height > 400)
return null;
return new ImageMetaData {
Width = width,
Height = height,
BPP = 4,
};
}
public override ImageData Read (IBinaryStream file, ImageMetaData info)
{
file.Position = 0xA;
var palette = ReadPalette (file.AsStream, 16, PaletteFormat.Rgb);
var reader = new GraBaseReader (file, info);
reader.UnpackBits();
return ImageData.Create (info, PixelFormats.Indexed4, palette, reader.Pixels, reader.Stride);
}
public override void Write (Stream file, ImageData image)
{
throw new System.NotImplementedException ("GFormat.Write not implemented");
}
}
internal class GraBaseReader
{
protected IBinaryStream m_input;
protected ImageMetaData m_info;
protected int m_output_stride;
protected byte[] m_pixels;
public byte[] Pixels => m_pixels;
public int Stride => m_output_stride;
public GraBaseReader (IBinaryStream file, ImageMetaData info)
{
m_input = file;
m_info = info;
m_output_stride = m_info.iWidth >> 1;
m_pixels = new byte[m_output_stride * m_info.iHeight];
}
ushort[] m_buffer;
public void UnpackBits ()
{
try
{
UnpackBitsInternal();
}
catch (EndOfStreamException)
{
FlushBuffer();
}
}
void UnpackBitsInternal ()
{
int width = m_info.iWidth;
int wTimes2 = width << 1;
int wTimes4 = width << 2;
int buffer_size = wTimes4 + wTimes2;
m_buffer = new ushort[buffer_size >> 1];
m_dst = 0;
InitFrame();
InitBitReader();
ushort p = ReadPair (0);
for (int i = 0; i < width; ++i)
m_buffer[i] = p;
int dst = wTimes2;
int prev_src = 0;
while (m_dst < m_pixels.Length)
{
bool same_line = false;
int src = -width;
if (GetNextBit() != 0)
{
if (GetNextBit() == 0)
src <<= 1;
else if (GetNextBit() == 0)
src += 1;
else
src -= 1;
}
else if (GetNextBit() == 0)
{
src = -4;
p = m_buffer[dst/2-1];
if ((p & 0xFF) == (p >> 8))
same_line = src != prev_src;
}
if (src != prev_src)
{
prev_src = src;
if (!same_line)
src += dst;
else
src = dst - 2;
if (GetNextBit() != 0)
{
int bitlength = 0;
do
{
++bitlength;
}
while (GetNextBit() != 0);
int count = 1;
while (bitlength --> 0)
count = count << 1 | GetNextBit();
int remaining = (buffer_size - dst) >> 1;
while (count > remaining)
{
count -= remaining;
MovePixels (m_buffer, src, dst, remaining);
src += remaining << 1;
if (FlushBuffer())
return;
dst = wTimes2;
src -= wTimes4;
remaining = wTimes4 >> 1;
}
MovePixels (m_buffer, src, dst, count);
dst += count << 1;
if (dst == buffer_size)
{
if (FlushBuffer())
return;
dst = wTimes2;
}
}
else
{
MovePixels (m_buffer, src, dst, 1);
dst += 2;
if (dst == buffer_size)
{
if (FlushBuffer())
return;
dst = wTimes2;
}
}
}
else
{
p = m_buffer[dst/2-1];
do
{
byte prev = (byte)(p >> 8);
p = ReadPair (prev);
m_buffer[dst >> 1] = p;
dst += 2;
if (dst == buffer_size)
{
if (FlushBuffer())
return;
dst = wTimes2;
}
}
while (GetNextBit() != 0);
prev_src = 0;
}
}
}
int m_dst;
bool FlushBuffer ()
{
MovePixels (m_buffer, m_info.iWidth * 4, 0, m_info.iWidth);
int src = m_info.iWidth;
int count = Math.Min (m_info.iWidth << 1, m_pixels.Length - m_dst);
while (count --> 0)
{
ushort p = m_buffer[src++];
m_pixels[m_dst++] = (byte)((p & 0xF0) | p >> 12);
}
return m_dst == m_pixels.Length;
}
ushort ReadPair (int pos)
{
byte al = ReadPixel (pos);
byte ah = ReadPixel (al);
return (ushort)(al | ah << 8);
}
byte ReadPixel (int pos)
{
byte px = 0;
if (GetNextBit() == 0)
{
int count = 1;
if (GetNextBit() != 0)
{
if (GetNextBit() != 0)
{
count = count << 1 | GetNextBit();
}
count = count << 1 | GetNextBit();
}
count = count << 1 | GetNextBit();
pos += count;
px = m_frame[pos--];
while (count --> 0)
{
m_frame[pos+1] = m_frame[pos];
--pos;
}
m_frame[pos+1] = px;
}
else if (GetNextBit() == 0)
{
px = m_frame[pos];
}
else
{
px = m_frame[pos+1];
m_frame[pos+1] = m_frame[pos];
m_frame[pos] = px;
}
return px;
}
byte[] m_frame;
void InitFrame ()
{
m_frame = new byte[0x100];
int p = 0;
byte a = 0;
for (int j = 0; j < 0x10; ++j)
{
for (int i = 0; i < 0x10; ++i)
{
m_frame[p++] = a;
a -= 0x10;
}
a += 0x10;
}
}
void MovePixels (ushort[] pixels, int src, int dst, int count)
{
count <<= 1;
if (dst > src)
{
while (count > 0)
{
int preceding = Math.Min (dst - src, count);
Buffer.BlockCopy (pixels, src, pixels, dst, preceding);
dst += preceding;
count -= preceding;
}
}
else
{
Buffer.BlockCopy (pixels, src, pixels, dst, count);
}
}
int m_bits;
int m_bit_count;
void InitBitReader ()
{
m_bit_count = 1;
}
byte GetNextBit ()
{
if (--m_bit_count <= 0)
{
m_bits = m_input.ReadUInt8();
m_bit_count = 8;
}
int bit = (m_bits >> 7) & 1;
m_bits <<= 1;
return (byte)bit;
}
}
}