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https://github.com/crskycode/GARbro.git
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(Legacy): added formats, mostly PC-98.
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252
Legacy/AyPio/ImagePDT5.cs
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252
Legacy/AyPio/ImagePDT5.cs
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//! \file ImagePDT5.cs
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//! \date 2023 Oct 16
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//! \brief AyPio image format.
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//
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// Copyright (C) 2023 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using GameRes.Utility;
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using System;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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// [960726][AyPio] Chuushaki
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namespace GameRes.Formats.AyPio
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{
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[Export(typeof(ImageFormat))]
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public class Pdt5Format : ImageFormat
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{
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public override string Tag => "PDT/5";
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public override string Description => "UK2 engine image format";
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public override uint Signature => 0;
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public Pdt5Format ()
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{
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Extensions = new[] { "pdt", "anm" };
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}
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public override ImageMetaData ReadMetaData (IBinaryStream file)
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{
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if (file.ReadByte() != 0x35)
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return null;
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file.Position = 0x21;
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int left = file.ReadUInt16();
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int top = file.ReadUInt16();
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int right = file.ReadUInt16();
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int bottom = file.ReadUInt16();
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int width = (right - left + 1) << 3;
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int height = bottom - top + 1;
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if (width <= 0 || height <= 0 || width > 640 || height > 1024)
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return null;
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return new ImageMetaData {
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Width = (uint)width,
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Height = (uint)height,
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OffsetX = left << 3,
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OffsetY = top,
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BPP = 4,
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};
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}
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public override ImageData Read (IBinaryStream file, ImageMetaData info)
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{
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var reader = new Pdt5Reader (file, info);
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return reader.Unpack();
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}
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public override void Write (Stream file, ImageData image)
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{
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throw new System.NotImplementedException ("Pdt5Format.Write not implemented");
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}
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}
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internal class Pdt5Reader
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{
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IBinaryStream m_input;
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ImageMetaData m_info;
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public Pdt5Reader (IBinaryStream input, ImageMetaData info)
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{
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m_input = input;
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m_info = info;
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}
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byte[] m_buffer;
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public ImageData Unpack ()
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{
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m_input.Position = 1;
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var palette = ReadPalette();
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m_input.Position = 0x29;
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int width = m_info.iWidth;
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int height = m_info.iHeight;
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int output_stride = m_info.iWidth;
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var pixels = new byte[output_stride * height];
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InitFrame();
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InitBitReader();
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byte px = 0;
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m_buffer = new byte[1932];
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int output_pos = 0;
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for (int y = 0; y < height; ++y)
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{
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for (int x = 0; x < width; ++x)
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{
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if (GetNextBit() != 0)
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{
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if (GetNextBit() != 0)
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{
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if (GetNextBit() != 0)
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{
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int count = GetCount() + 2;
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int pos = 1290 + x;
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x += count - 1;
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while (count --> 0)
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{
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m_buffer[pos++] = px;
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}
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}
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else
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{
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int count = GetCount() + 1;
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px = m_buffer[1289 + x];
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int src = x + 1288;
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int dst = x + 1290;
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Binary.CopyOverlapped (m_buffer, src, dst, count * 2);
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x += count * 2 - 1;
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}
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}
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else
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{
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px = GetPixel (x);
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m_buffer[x + 1290] = px;
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}
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}
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else
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{
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int count = 0;
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byte b = GetPixel (x);
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while (GetNextBit() != 1)
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++count;
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int src = 0x10 * b + count;
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px = m_frame[src];
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m_buffer[x + 1290] = px;
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while (count --> 0)
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{
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m_frame[src] = m_frame[src-1];
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--src;
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}
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m_frame[src] = px;
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}
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}
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Buffer.BlockCopy (m_buffer, 1290, pixels, output_pos, width);
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output_pos += output_stride;
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Buffer.BlockCopy (m_buffer, 644, m_buffer, 0, 1288);
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}
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return ImageData.Create (m_info, PixelFormats.Indexed8, palette, pixels, output_stride);
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}
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byte GetPixel (int src)
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{
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byte px = m_buffer[src + 647];
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if (m_buffer[src + 4] != px)
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{
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byte v = m_buffer[src + 2];
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if (v != px)
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{
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px = m_buffer[src + 645];
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if (px != v && m_buffer[src] != px)
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return m_buffer[src + 2];
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}
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}
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return px;
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}
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byte[] m_frame;
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void InitFrame ()
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{
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m_frame = new byte[0x110];
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for (int j = 0; j < 0x110; j += 0x10)
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{
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for (byte i = 0; i < 0x10; ++i)
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m_frame[j + i] = i;
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}
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}
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int GetCount ()
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{
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int count = 0;
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int bits = 1;
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while (GetNextBit() != 1)
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{
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count += bits;
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bits <<= 1;
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}
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if (bits > 1)
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{
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do
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{
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if (GetNextBit() != 0)
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count += bits;
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bits >>= 1;
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}
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while (bits != 0);
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}
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return count;
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}
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uint m_bits;
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int m_bit_count;
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void InitBitReader ()
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{
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m_bit_count = 1;
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}
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byte GetNextBit ()
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{
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if (--m_bit_count <= 0)
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{
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m_bits = m_input.ReadUInt8();
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m_bit_count = 8;
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}
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uint bit = m_bits & 1;
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m_bits >>= 1;
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return (byte)bit;
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}
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BitmapPalette ReadPalette ()
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{
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var colors = new Color[16];
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for (int i = 0; i < 16; ++i)
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{
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ushort rgb = m_input.ReadUInt16();
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int b = (rgb & 0xF) * 0x11;
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int r = ((rgb >> 4) & 0xF) * 0x11;
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int g = ((rgb >> 8) & 0xF) * 0x11;
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colors[i] = Color.FromRgb ((byte)r, (byte)g, (byte)b);
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}
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return new BitmapPalette (colors);
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}
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}
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}
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