From 175b1c9ee72c6fe94d2efde82b4bb64b2c068521 Mon Sep 17 00:00:00 2001 From: morkt Date: Thu, 14 Jun 2018 23:19:14 +0400 Subject: [PATCH] implemented AOGG audio. --- ArcFormats/Eushully/AudioAOG.cs | 46 +++++++++++++++++++++++++++++++++ 1 file changed, 46 insertions(+) create mode 100644 ArcFormats/Eushully/AudioAOG.cs diff --git a/ArcFormats/Eushully/AudioAOG.cs b/ArcFormats/Eushully/AudioAOG.cs new file mode 100644 index 00000000..91e39e62 --- /dev/null +++ b/ArcFormats/Eushully/AudioAOG.cs @@ -0,0 +1,46 @@ +//! \file AudioAOG.cs +//! \date 2018 Jun 13 +//! \brief System3 engine audio format. +// +// Copyright (C) 2018 by morkt +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to +// deal in the Software without restriction, including without limitation the +// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +// sell copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +// IN THE SOFTWARE. +// + +using System.ComponentModel.Composition; + +namespace GameRes.Formats.Eushully +{ + [Export(typeof(AudioFormat))] + public class AogAudio : AudioFormat + { + public override string Tag { get { return "AOG/SYS3"; } } + public override string Description { get { return "System3 engine audio format"; } } + public override uint Signature { get { return 0x47474F41; } } // 'AOGG' + + public override SoundInput TryOpen (IBinaryStream file) + { + var header = file.ReadHeader (0x18); + if (!header.AsciiEqual (0x14, "OggS")) + return null; + var ogg = new StreamRegion (file.AsStream, 0x14); + return new OggInput (ogg); + } + } +}