mirror of
https://github.com/crskycode/GARbro.git
synced 2026-07-08 01:30:18 +08:00
Update packages
This commit is contained in:
@@ -9,7 +9,7 @@
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>GameRes.Formats</RootNamespace>
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<AssemblyName>ArcFormats</AssemblyName>
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<TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
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<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<TargetFrameworkProfile />
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<SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\</SolutionDir>
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@@ -49,40 +49,49 @@
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="ICSharpCode.SharpZipLib, Version=1.3.1.9, Culture=neutral, PublicKeyToken=1b03e6acf1164f73, processorArchitecture=MSIL">
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<HintPath>..\packages\SharpZipLib.1.3.1\lib\net45\ICSharpCode.SharpZipLib.dll</HintPath>
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<Reference Include="ICSharpCode.SharpZipLib, Version=1.3.3.11, Culture=neutral, PublicKeyToken=1b03e6acf1164f73, processorArchitecture=MSIL">
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<HintPath>..\packages\SharpZipLib.1.3.3\lib\net45\ICSharpCode.SharpZipLib.dll</HintPath>
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</Reference>
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<Reference Include="NAudio">
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<HintPath>..\packages\NAudio.1.7.3\lib\net35\NAudio.dll</HintPath>
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</Reference>
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<Reference Include="NVorbis, Version=0.10.0.3, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\NVorbis.0.10.1\lib\net45\NVorbis.dll</HintPath>
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<Reference Include="NVorbis, Version=0.10.4.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\NVorbis.0.10.4\lib\net45\NVorbis.dll</HintPath>
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</Reference>
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<Reference Include="PresentationCore" />
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<Reference Include="PresentationFramework" />
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<Reference Include="System" />
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<Reference Include="System.Buffers, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
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<HintPath>..\packages\System.Buffers.4.5.1\lib\netstandard1.1\System.Buffers.dll</HintPath>
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<HintPath>..\packages\System.Buffers.4.5.1\lib\net461\System.Buffers.dll</HintPath>
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</Reference>
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<Reference Include="System.ComponentModel.Composition" />
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<Reference Include="System.Core" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.IO.Compression" />
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<Reference Include="System.IO.FileSystem, Version=4.0.2.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<HintPath>..\packages\System.IO.FileSystem.4.3.0\lib\net46\System.IO.FileSystem.dll</HintPath>
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</Reference>
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<Reference Include="System.IO.FileSystem.Primitives, Version=4.0.2.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<HintPath>..\packages\System.IO.FileSystem.Primitives.4.3.0\lib\net46\System.IO.FileSystem.Primitives.dll</HintPath>
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</Reference>
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<Reference Include="System.Memory, Version=4.0.1.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
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<HintPath>..\packages\System.Memory.4.5.4\lib\netstandard1.1\System.Memory.dll</HintPath>
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<HintPath>..\packages\System.Memory.4.5.4\lib\net461\System.Memory.dll</HintPath>
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</Reference>
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<Reference Include="System.Numerics" />
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<Reference Include="System.Runtime.CompilerServices.Unsafe, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<HintPath>..\packages\System.Runtime.CompilerServices.Unsafe.5.0.0\lib\net45\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
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<Reference Include="System.Numerics.Vectors, Version=4.1.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<HintPath>..\packages\System.Numerics.Vectors.4.5.0\lib\net46\System.Numerics.Vectors.dll</HintPath>
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</Reference>
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<Reference Include="System.Security.Cryptography.Algorithms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<HintPath>..\packages\System.Security.Cryptography.Algorithms.4.3.1\lib\net46\System.Security.Cryptography.Algorithms.dll</HintPath>
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<Reference Include="System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<HintPath>..\packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\net461\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
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</Reference>
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<Reference Include="System.Security.Cryptography.Algorithms, Version=4.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<HintPath>..\packages\System.Security.Cryptography.Algorithms.4.3.1\lib\net461\System.Security.Cryptography.Algorithms.dll</HintPath>
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</Reference>
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<Reference Include="System.Security.Cryptography.Primitives, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<HintPath>..\packages\System.Security.Cryptography.Primitives.4.3.0\lib\net46\System.Security.Cryptography.Primitives.dll</HintPath>
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</Reference>
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<Reference Include="System.ValueTuple, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
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<HintPath>..\packages\System.ValueTuple.4.5.0\lib\netstandard1.0\System.ValueTuple.dll</HintPath>
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<HintPath>..\packages\System.ValueTuple.4.5.0\lib\net461\System.ValueTuple.dll</HintPath>
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</Reference>
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<Reference Include="System.Xaml" />
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<Reference Include="System.Xml.Linq" />
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@@ -787,6 +796,7 @@
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<Compile Include="Unity\AudioClip.cs" />
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<Compile Include="Unity\AudioFSB5.cs" />
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<Compile Include="Unity\BundleStream.cs" />
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<None Include="packages.config" />
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<None Include="Unity\Gx4Lib\ArcDAT.cs" />
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<Compile Include="Unity\OggStream.cs" />
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<Compile Include="Unity\PMaster\ArcDAT.cs" />
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@@ -804,7 +814,6 @@
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<Compile Include="VnEngine\ArcAXR.cs" />
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<Compile Include="VnEngine\ImageZAW.cs" />
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<EmbeddedResource Include="Abogado\keytable.dat" />
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<None Include="packages.config" />
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<EmbeddedResource Include="Strings\arcStrings.ja-JP.resx" />
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<EmbeddedResource Include="Unity\strings.dat" />
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<None Include="WebP\Alpha.cs" />
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