mirror of
https://github.com/crskycode/GARbro.git
synced 2026-07-08 01:30:18 +08:00
Update packages
This commit is contained in:
@@ -9,7 +9,7 @@
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>GameRes.Formats</RootNamespace>
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<AssemblyName>ArcFormats</AssemblyName>
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<TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
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<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<TargetFrameworkProfile />
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<SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\</SolutionDir>
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@@ -49,40 +49,49 @@
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<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="ICSharpCode.SharpZipLib, Version=1.3.1.9, Culture=neutral, PublicKeyToken=1b03e6acf1164f73, processorArchitecture=MSIL">
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<HintPath>..\packages\SharpZipLib.1.3.1\lib\net45\ICSharpCode.SharpZipLib.dll</HintPath>
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<Reference Include="ICSharpCode.SharpZipLib, Version=1.3.3.11, Culture=neutral, PublicKeyToken=1b03e6acf1164f73, processorArchitecture=MSIL">
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<HintPath>..\packages\SharpZipLib.1.3.3\lib\net45\ICSharpCode.SharpZipLib.dll</HintPath>
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</Reference>
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<Reference Include="NAudio">
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<HintPath>..\packages\NAudio.1.7.3\lib\net35\NAudio.dll</HintPath>
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</Reference>
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<Reference Include="NVorbis, Version=0.10.0.3, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\NVorbis.0.10.1\lib\net45\NVorbis.dll</HintPath>
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<Reference Include="NVorbis, Version=0.10.4.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\NVorbis.0.10.4\lib\net45\NVorbis.dll</HintPath>
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</Reference>
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<Reference Include="PresentationCore" />
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<Reference Include="PresentationFramework" />
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<Reference Include="System" />
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<Reference Include="System.Buffers, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
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<HintPath>..\packages\System.Buffers.4.5.1\lib\netstandard1.1\System.Buffers.dll</HintPath>
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<HintPath>..\packages\System.Buffers.4.5.1\lib\net461\System.Buffers.dll</HintPath>
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</Reference>
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<Reference Include="System.ComponentModel.Composition" />
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<Reference Include="System.Core" />
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<Reference Include="System.Drawing" />
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<Reference Include="System.IO.Compression" />
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<Reference Include="System.IO.FileSystem, Version=4.0.2.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<HintPath>..\packages\System.IO.FileSystem.4.3.0\lib\net46\System.IO.FileSystem.dll</HintPath>
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</Reference>
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<Reference Include="System.IO.FileSystem.Primitives, Version=4.0.2.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<HintPath>..\packages\System.IO.FileSystem.Primitives.4.3.0\lib\net46\System.IO.FileSystem.Primitives.dll</HintPath>
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</Reference>
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<Reference Include="System.Memory, Version=4.0.1.1, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
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<HintPath>..\packages\System.Memory.4.5.4\lib\netstandard1.1\System.Memory.dll</HintPath>
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<HintPath>..\packages\System.Memory.4.5.4\lib\net461\System.Memory.dll</HintPath>
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</Reference>
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<Reference Include="System.Numerics" />
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<Reference Include="System.Runtime.CompilerServices.Unsafe, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<HintPath>..\packages\System.Runtime.CompilerServices.Unsafe.5.0.0\lib\net45\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
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<Reference Include="System.Numerics.Vectors, Version=4.1.4.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<HintPath>..\packages\System.Numerics.Vectors.4.5.0\lib\net46\System.Numerics.Vectors.dll</HintPath>
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</Reference>
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<Reference Include="System.Security.Cryptography.Algorithms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<HintPath>..\packages\System.Security.Cryptography.Algorithms.4.3.1\lib\net46\System.Security.Cryptography.Algorithms.dll</HintPath>
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<Reference Include="System.Runtime.CompilerServices.Unsafe, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<HintPath>..\packages\System.Runtime.CompilerServices.Unsafe.6.0.0\lib\net461\System.Runtime.CompilerServices.Unsafe.dll</HintPath>
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</Reference>
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<Reference Include="System.Security.Cryptography.Algorithms, Version=4.1.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<HintPath>..\packages\System.Security.Cryptography.Algorithms.4.3.1\lib\net461\System.Security.Cryptography.Algorithms.dll</HintPath>
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</Reference>
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<Reference Include="System.Security.Cryptography.Primitives, Version=4.0.1.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
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<HintPath>..\packages\System.Security.Cryptography.Primitives.4.3.0\lib\net46\System.Security.Cryptography.Primitives.dll</HintPath>
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</Reference>
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<Reference Include="System.ValueTuple, Version=4.0.3.0, Culture=neutral, PublicKeyToken=cc7b13ffcd2ddd51, processorArchitecture=MSIL">
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<HintPath>..\packages\System.ValueTuple.4.5.0\lib\netstandard1.0\System.ValueTuple.dll</HintPath>
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<HintPath>..\packages\System.ValueTuple.4.5.0\lib\net461\System.ValueTuple.dll</HintPath>
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</Reference>
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<Reference Include="System.Xaml" />
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<Reference Include="System.Xml.Linq" />
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@@ -787,6 +796,7 @@
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<Compile Include="Unity\AudioClip.cs" />
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<Compile Include="Unity\AudioFSB5.cs" />
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<Compile Include="Unity\BundleStream.cs" />
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<None Include="packages.config" />
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<None Include="Unity\Gx4Lib\ArcDAT.cs" />
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<Compile Include="Unity\OggStream.cs" />
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<Compile Include="Unity\PMaster\ArcDAT.cs" />
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@@ -804,7 +814,6 @@
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<Compile Include="VnEngine\ArcAXR.cs" />
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<Compile Include="VnEngine\ImageZAW.cs" />
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<EmbeddedResource Include="Abogado\keytable.dat" />
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<None Include="packages.config" />
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<EmbeddedResource Include="Strings\arcStrings.ja-JP.resx" />
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<EmbeddedResource Include="Unity\strings.dat" />
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<None Include="WebP\Alpha.cs" />
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2
ArcFormats/Properties/Settings.Designer.cs
generated
2
ArcFormats/Properties/Settings.Designer.cs
generated
@@ -12,7 +12,7 @@ namespace GameRes.Formats.Properties {
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "12.0.0.0")]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.0.3.0")]
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public sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
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private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
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2
ArcFormats/Strings/arcStrings.Designer.cs
generated
2
ArcFormats/Strings/arcStrings.Designer.cs
generated
@@ -19,7 +19,7 @@ namespace GameRes.Formats.Strings {
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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public class arcStrings {
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@@ -201,7 +201,7 @@
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</setting>
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</GameRes.Formats.Properties.Settings>
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</userSettings>
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<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6" /></startup>
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<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" /></startup>
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<runtime>
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<assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
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<dependentAssembly>
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@@ -226,7 +226,7 @@
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</dependentAssembly>
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<dependentAssembly>
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<assemblyIdentity name="System.Runtime.CompilerServices.Unsafe" publicKeyToken="b03f5f7f11d50a3a" culture="neutral" />
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<bindingRedirect oldVersion="0.0.0.0-5.0.0.0" newVersion="5.0.0.0" />
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<bindingRedirect oldVersion="0.0.0.0-6.0.0.0" newVersion="6.0.0.0" />
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</dependentAssembly>
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</assemblyBinding>
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</runtime>
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@@ -1,13 +1,14 @@
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="NVorbis" version="0.10.1" targetFramework="net46" />
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<package id="SharpZipLib" version="1.3.1" targetFramework="net46" />
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<package id="System.Buffers" version="4.5.1" targetFramework="net46" />
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<package id="System.IO.FileSystem" version="4.3.0" targetFramework="net46" />
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<package id="System.IO.FileSystem.Primitives" version="4.3.0" targetFramework="net46" />
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<package id="System.Memory" version="4.5.4" targetFramework="net46" />
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<package id="System.Runtime.CompilerServices.Unsafe" version="5.0.0" targetFramework="net46" />
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<package id="System.Security.Cryptography.Algorithms" version="4.3.1" targetFramework="net46" />
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<package id="System.Security.Cryptography.Primitives" version="4.3.0" targetFramework="net46" />
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<package id="System.ValueTuple" version="4.5.0" targetFramework="net46" />
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<package id="NVorbis" version="0.10.4" targetFramework="net461" />
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<package id="SharpZipLib" version="1.3.3" targetFramework="net461" />
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<package id="System.Buffers" version="4.5.1" targetFramework="net461" />
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<package id="System.IO.FileSystem" version="4.3.0" targetFramework="net461" />
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<package id="System.IO.FileSystem.Primitives" version="4.3.0" targetFramework="net461" />
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<package id="System.Memory" version="4.5.4" targetFramework="net461" />
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<package id="System.Numerics.Vectors" version="4.5.0" targetFramework="net461" />
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<package id="System.Runtime.CompilerServices.Unsafe" version="6.0.0" targetFramework="net461" />
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<package id="System.Security.Cryptography.Algorithms" version="4.3.1" targetFramework="net461" />
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<package id="System.Security.Cryptography.Primitives" version="4.3.0" targetFramework="net461" />
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<package id="System.ValueTuple" version="4.5.0" targetFramework="net461" />
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</packages>
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