(GameRes): added JPEG compression quality setting.

This commit is contained in:
morkt
2018-04-13 19:46:17 +04:00
parent 3bea44ff30
commit 12bff91ba2
11 changed files with 83 additions and 7 deletions

View File

@@ -28,6 +28,7 @@ using System.IO;
using System.Text;
using System.ComponentModel.Composition;
using System.Windows.Media.Imaging;
using GameRes.Strings;
using GameRes.Utility;
namespace GameRes
@@ -40,13 +41,18 @@ namespace GameRes
public override uint Signature { get { return 0; } }
public override bool CanWrite { get { return true; } }
public int Quality { get; set; }
readonly FixedGaugeSetting Quality = new FixedGaugeSetting (Properties.Settings.Default) {
Name = "JPEGQuality",
Text = garStrings.JPEGQualityText,
Min = 1, Max = 100,
ValuesSet = new[] { 1, 10, 20, 30, 40, 50, 60, 70, 80, 90, 100 },
};
public JpegFormat ()
{
Extensions = new string[] { "jpg", "jpeg" };
Signatures = new uint[] { 0xe0ffd8ffu, 0 };
Quality = 100;
Settings = new[] { Quality };
}
public override ImageData Read (IBinaryStream file, ImageMetaData info)
@@ -61,7 +67,7 @@ namespace GameRes
public override void Write (Stream file, ImageData image)
{
var encoder = new JpegBitmapEncoder();
encoder.QualityLevel = Quality;
encoder.QualityLevel = Quality.Get<int>();
encoder.Frames.Add (BitmapFrame.Create (image.Bitmap, null, null, null));
encoder.Save (file);
}