Update Scheme Tool

This commit is contained in:
crskycode
2021-03-15 04:21:53 +08:00
parent f1bfd81823
commit 0d1e828d06
3 changed files with 41 additions and 1 deletions

View File

@@ -2,6 +2,7 @@
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
@@ -25,7 +26,25 @@ namespace SchemeTool
GameRes.Formats.KiriKiri.Xp3Scheme scheme = format.Scheme as GameRes.Formats.KiriKiri.Xp3Scheme;
// Add scheme information here
#if false
byte[] cb = File.ReadAllBytes(@"MEM_10014628_00001000.mem");
var cb2 = MemoryMarshal.Cast<byte, uint>(cb);
for (int i = 0; i < cb2.Length; i++)
cb2[i] = ~cb2[i];
var cs = new GameRes.Formats.KiriKiri.CxScheme
{
Mask = 0x000,
Offset = 0x000,
PrologOrder = new byte[] { 0, 1, 2 },
OddBranchOrder = new byte[] { 0, 1, 2, 3, 4, 5 },
EvenBranchOrder = new byte[] { 0, 1, 2, 3, 4, 5, 6, 7 },
ControlBlock = cb2.ToArray()
};
GameRes.Formats.KiriKiri.ICrypt crypt = new GameRes.Formats.KiriKiri.CxEncryption(cs);
#else
GameRes.Formats.KiriKiri.ICrypt crypt = new GameRes.Formats.KiriKiri.XorCrypt(0x00);
#endif
scheme.KnownSchemes.Add("game title", crypt);
}
@@ -36,7 +55,7 @@ namespace SchemeTool
if (gameMap != null)
{
// Add file name here
gameMap.Add("file.exe", "game title");
gameMap.Add("game.exe", "game title");
}
// Save database