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added preliminary archive creation support.
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102
CreateArchive.xaml.cs
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102
CreateArchive.xaml.cs
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using System.IO;
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using System.Windows;
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using System.Windows.Input;
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using System.Text;
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using System.Linq;
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using Microsoft.Win32;
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using GARbro.GUI.Strings;
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using GameRes;
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using System.Windows.Controls;
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namespace GARbro.GUI
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{
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/// <summary>
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/// Interaction logic for CreateArchive.xaml
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/// </summary>
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public partial class CreateArchiveDialog : Window
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{
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public CreateArchiveDialog ()
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{
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InitializeComponent ();
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this.ArchiveFormat.ItemsSource = FormatCatalog.Instance.ArcFormats;
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}
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public ResourceOptions ArchiveOptions { get; private set; }
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void Button_Click (object sender, RoutedEventArgs e)
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{
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DialogResult = true;
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}
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void BrowseExec (object sender, ExecutedRoutedEventArgs e)
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{
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string file = ChooseFile (guiStrings.TextChooseArchive, ArchiveName.Text);
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if (!string.IsNullOrEmpty (file))
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ArchiveName.Text = file;
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}
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string GetFilters ()
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{
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var filters = new StringBuilder();
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var format = this.ArchiveFormat.SelectedItem as ArchiveFormat;
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if (null != format)
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{
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var patterns = format.Extensions.Select (ext => "*."+ext);
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filters.Append (format.Description);
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filters.Append (" (");
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filters.Append (string.Join (", ", patterns));
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filters.Append (")|");
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filters.Append (string.Join (";", patterns));
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}
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if (filters.Length > 0)
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filters.Append ('|');
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filters.Append (string.Format ("{0} (*.*)|*.*", guiStrings.TextAllFiles));
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return filters.ToString();
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}
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public string ChooseFile (string title, string initial)
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{
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string dir = ".";
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if (!string.IsNullOrEmpty (initial))
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{
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var parent = Directory.GetParent (initial);
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if (null != parent)
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dir = parent.FullName;
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}
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dir = Path.GetFullPath (dir);
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var dlg = new OpenFileDialog {
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InitialDirectory = dir,
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Multiselect = false,
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Filter = GetFilters(),
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};
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return dlg.ShowDialog (this).Value ? dlg.FileName : null;
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}
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void OnFormatSelect (object sender, SelectionChangedEventArgs e)
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{
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var format = this.ArchiveFormat.SelectedItem as ArchiveFormat;
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UIElement widget = null;
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if (null != format)
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{
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var options = format.GetOptions();
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ArchiveOptions = options;
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if (null != options)
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widget = options.Widget as UIElement;
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}
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else
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{
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ArchiveOptions = null;
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}
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OptionsWidget.Content = widget;
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OptionsWidget.Visibility = null != widget ? Visibility.Visible : Visibility.Hidden;
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}
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void CanExecuteAlways (object sender, CanExecuteRoutedEventArgs e)
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{
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e.CanExecute = true;
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}
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}
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}
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