diff --git a/Legacy/Legacy.csproj b/Legacy/Legacy.csproj
index a2854fab..5e34df44 100644
--- a/Legacy/Legacy.csproj
+++ b/Legacy/Legacy.csproj
@@ -61,6 +61,9 @@
+
+
+
diff --git a/Legacy/Sceplay/ArcPAK.cs b/Legacy/Sceplay/ArcPAK.cs
new file mode 100644
index 00000000..27671012
--- /dev/null
+++ b/Legacy/Sceplay/ArcPAK.cs
@@ -0,0 +1,69 @@
+//! \file ArcPAK.cs
+//! \date 2017 Dec 07
+//! \brief Sceplay engine resource archive.
+//
+// Copyright (C) 2017 by morkt
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to
+// deal in the Software without restriction, including without limitation the
+// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+// sell copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+// IN THE SOFTWARE.
+//
+
+using System.Collections.Generic;
+using System.ComponentModel.Composition;
+using System.Linq;
+
+namespace GameRes.Formats.Sceplay
+{
+ [Export(typeof(ArchiveFormat))]
+ public class PakOpener : ArchiveFormat
+ {
+ public override string Tag { get { return "PAK/SCEPLAY"; } }
+ public override string Description { get { return "Sceplay engine resource archive"; } }
+ public override uint Signature { get { return 0x006B6170; } } // 'pak'
+ public override bool IsHierarchic { get { return false; } }
+ public override bool CanWrite { get { return false; } }
+
+ public override ArcFile TryOpen (ArcView file)
+ {
+ int count = file.View.ReadInt32 (4);
+ if (!IsSaneCount (count))
+ return null;
+ using (var index = file.CreateStream())
+ {
+ index.Position = 8;
+ var dir = new List (count);
+ for (int i = 0; i < count; ++i)
+ {
+ var name = index.ReadCString (0x18);
+ if (string.IsNullOrEmpty (name))
+ return null;
+ var entry = FormatCatalog.Instance.Create (name);
+ dir.Add (entry);
+ }
+ for (int i = 0; i < count; ++i)
+ dir[i].Size = index.ReadUInt32();
+ for (int i = 0; i < count; ++i)
+ dir[i].Offset = index.ReadUInt32();
+ dir = dir.Where (e => e.Offset != uint.MaxValue).ToList();
+ if (dir.Any (e => !e.CheckPlacement (file.MaxOffset)))
+ return null;
+ return new ArcFile (file, this, dir);
+ }
+ }
+ }
+}
diff --git a/Legacy/Sceplay/ImageG24.cs b/Legacy/Sceplay/ImageG24.cs
new file mode 100644
index 00000000..ecc13db3
--- /dev/null
+++ b/Legacy/Sceplay/ImageG24.cs
@@ -0,0 +1,202 @@
+//! \file ImageG24.cs
+//! \date 2017 Dec 07
+//! \brief Sceplayer engine image format.
+//
+// Copyright (C) 2017 by morkt
+//
+// Permission is hereby granted, free of charge, to any person obtaining a copy
+// of this software and associated documentation files (the "Software"), to
+// deal in the Software without restriction, including without limitation the
+// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
+// sell copies of the Software, and to permit persons to whom the Software is
+// furnished to do so, subject to the following conditions:
+//
+// The above copyright notice and this permission notice shall be included in
+// all copies or substantial portions of the Software.
+//
+// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+// IN THE SOFTWARE.
+//
+
+using System.ComponentModel.Composition;
+using System.IO;
+using System.Windows.Media;
+using GameRes.Compression;
+
+namespace GameRes.Formats.Sceplayer
+{
+ internal class G24MetaData : ImageMetaData
+ {
+ public byte Type;
+ }
+
+ [Export(typeof(ImageFormat))]
+ public class G24AFormat : ImageFormat
+ {
+ public override string Tag { get { return "G24A"; } }
+ public override string Description { get { return "Sceplayer image format"; } }
+ public override uint Signature { get { return 0x61343267; } } // 'g24a'
+
+ public override ImageMetaData ReadMetaData (IBinaryStream file)
+ {
+ var header = file.ReadHeader (0x10);
+ return new ImageMetaData {
+ Width = header.ToUInt32 (8),
+ Height = header.ToUInt32 (0xC),
+ BPP = 24,
+ };
+ }
+
+ public override ImageData Read (IBinaryStream file, ImageMetaData info)
+ {
+ file.Position = 0x2C;
+ var reader = new G24Reader (file);
+ var pixels = reader.Unpack();
+
+ byte b = pixels[0];
+ byte g = pixels[1];
+ byte r = pixels[2];
+ for (int i = 3; i < pixels.Length; i += 3)
+ {
+ pixels[i ] += b;
+ pixels[i+1] += g;
+ pixels[i+2] += r;
+ b = pixels[i ];
+ g = pixels[i+1];
+ r = pixels[i+2];
+ }
+ return ImageData.CreateFlipped (info, PixelFormats.Bgr24, null, pixels, (int)info.Width * 3);
+ }
+
+ public override void Write (Stream file, ImageData image)
+ {
+ throw new System.NotImplementedException ("G24AFormat.Write not implemented");
+ }
+ }
+
+ [Export(typeof(ImageFormat))]
+ public class G2408Format : ImageFormat
+ {
+ public override string Tag { get { return "G2408A"; } }
+ public override string Description { get { return "Sceplayer bitmap format"; } }
+ public override uint Signature { get { return 0x30343267; } } // 'g240'
+
+ public G2408Format ()
+ {
+ Extensions = new string[] { "g2408a", "g2408b" };
+ }
+
+ public override ImageMetaData ReadMetaData (IBinaryStream file)
+ {
+ var header = file.ReadHeader (0x14);
+ byte type = header[5];
+ if (!header.AsciiEqual ("g2408") || (type != 'a' && type != 'b'))
+ return null;
+ return new G24MetaData {
+ Width = header.ToUInt32 (0xC),
+ Height = header.ToUInt32 (0x10),
+ BPP = 8,
+ Type = type
+ };
+ }
+
+ public override ImageData Read (IBinaryStream file, ImageMetaData info)
+ {
+ var meta = (G24MetaData)info;
+ file.Position = 0x30;
+ var reader = new G24Reader (file);
+ var pixels = reader.Unpack();
+ if ('a' == meta.Type)
+ {
+ byte p = pixels[pixels.Length-1];
+ for (int i = pixels.Length-2; i >= 0; --i)
+ {
+ p += pixels[i];
+ pixels[i] = p;
+ }
+ }
+ return ImageData.CreateFlipped (info, PixelFormats.Gray8, null, pixels, (int)info.Width);
+ }
+
+ public override void Write (Stream file, ImageData image)
+ {
+ throw new System.NotImplementedException ("G2408BFormat.Write not implemented");
+ }
+ }
+
+ internal class G24Reader
+ {
+ IBinaryStream m_input;
+
+ public G24Reader (IBinaryStream input)
+ {
+ m_input = input;
+ }
+
+ public byte[] Unpack ()
+ {
+ int signature = m_input.ReadInt32();
+ int unpacked_size = m_input.ReadInt32();
+ var output = new byte[unpacked_size];
+ switch (signature)
+ {
+ case 0x6572: // 're'
+ UnpackRle (output);
+ break;
+ case 0x656C: // 'le'
+ UnpackLzss (output);
+ break;
+ default:
+ throw new InvalidFormatException();
+ }
+ return output;
+ }
+
+ void UnpackLzss (byte[] output)
+ {
+ using (var input = new LzssStream (m_input.AsStream, LzssMode.Decompress, true))
+ input.Read (output, 0, output.Length);
+ }
+
+ void UnpackRle (byte[] output)
+ {
+ int dst = 0;
+ while (m_input.PeekByte() != -1 && dst < output.Length)
+ {
+ byte ctl = m_input.ReadUInt8();
+ if (ctl != 0xF0)
+ {
+ output[dst++] = (byte)ctl;
+ }
+ else
+ {
+ byte count = m_input.ReadUInt8();
+ if (0 == count)
+ {
+ output[dst++] = (byte)ctl;
+ }
+ else if (1 == count)
+ {
+ output[dst++] = 0xF0;
+ }
+ else if (2 == count)
+ {
+ output[dst++] = 0xF0;
+ output[dst++] = 0xF0;
+ }
+ else
+ {
+ byte v = m_input.ReadUInt8();
+ while (count --> 0)
+ output[dst++] = v;
+ }
+ }
+ }
+ }
+ }
+}