[Nexas]UTF-8 & Zstd Support

This commit is contained in:
YeLike
2024-09-14 20:57:14 +08:00
parent d4f7fa2eed
commit 08e5a28058
6 changed files with 92 additions and 10 deletions

View File

@@ -1,10 +1,10 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
// 此代码由工具生成。
// 运行时版本:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// 对此文件的更改可能会导致不正确的行为,并且如果
// 重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------
@@ -12,7 +12,7 @@ namespace GameRes.Formats.Properties {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.10.0.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "17.6.0.0")]
public sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase {
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
@@ -825,5 +825,17 @@ namespace GameRes.Formats.Properties {
this["DXAPassword"] = value;
}
}
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("932")]
public int NexasEncodingCP {
get {
return ((int)(this["NexasEncodingCP"]));
}
set {
this["NexasEncodingCP"] = value;
}
}
}
}

View File

@@ -203,5 +203,8 @@
<Setting Name="DXAPassword" Type="System.String" Scope="User">
<Value Profile="(Default)">DXARC</Value>
</Setting>
<Setting Name="NexasEncodingCP" Type="System.Int32" Scope="User">
<Value Profile="(Default)">932</Value>
</Setting>
</Settings>
</SettingsFile>