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https://github.com/crskycode/GARbro.git
synced 2026-07-08 01:30:18 +08:00
(AKB): incremental images.
This commit is contained in:
@@ -38,6 +38,8 @@ namespace GameRes.Formats.Silky
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public int InnerWidth;
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public int InnerWidth;
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public int InnerHeight;
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public int InnerHeight;
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public uint Flags;
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public uint Flags;
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public string BaseFileName;
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public uint DataOffset;
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}
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}
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[Export(typeof(ImageFormat))]
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[Export(typeof(ImageFormat))]
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@@ -47,10 +49,15 @@ namespace GameRes.Formats.Silky
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public override string Description { get { return "AI6WIN engine image format"; } }
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public override string Description { get { return "AI6WIN engine image format"; } }
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public override uint Signature { get { return 0x20424B41; } } // 'AKB '
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public override uint Signature { get { return 0x20424B41; } } // 'AKB '
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public AkbFormat ()
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{
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Signatures = new uint[] { 0x20424B41, 0x2B424b41 };
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}
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public override ImageMetaData ReadMetaData (IBinaryStream file)
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public override ImageMetaData ReadMetaData (IBinaryStream file)
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{
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{
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file.ReadInt32();
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var info = new AkbMetaData();
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var info = new AkbMetaData();
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bool is_incremental = '+' == (file.ReadUInt32() >> 24);
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info.Width = file.ReadUInt16();
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info.Width = file.ReadUInt16();
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info.Height = file.ReadUInt16();
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info.Height = file.ReadUInt16();
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info.Flags = file.ReadUInt32();
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info.Flags = file.ReadUInt32();
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@@ -62,13 +69,22 @@ namespace GameRes.Formats.Silky
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info.InnerHeight = file.ReadInt32() - info.OffsetY;
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info.InnerHeight = file.ReadInt32() - info.OffsetY;
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if (info.InnerWidth > info.Width || info.InnerHeight > info.Height)
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if (info.InnerWidth > info.Width || info.InnerHeight > info.Height)
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return null;
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return null;
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if (is_incremental)
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info.BaseFileName = file.ReadCString (0x20);
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info.DataOffset = (uint)file.Position;
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return info;
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return info;
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}
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}
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public override ImageData Read (IBinaryStream file, ImageMetaData info)
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public override ImageData Read (IBinaryStream file, ImageMetaData info)
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{
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{
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var meta = (AkbMetaData)info;
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byte[] background = null;
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if (!string.IsNullOrEmpty (meta.BaseFileName))
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{
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background = ReadBaseImage (meta.BaseFileName, meta);
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}
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var reader = new AkbReader (file.AsStream, (AkbMetaData)info);
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var reader = new AkbReader (file.AsStream, (AkbMetaData)info);
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var image = reader.Unpack();
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var image = reader.Unpack (background);
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return ImageData.Create (info, reader.Format, null, image, reader.Stride);
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return ImageData.Create (info, reader.Format, null, image, reader.Stride);
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}
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}
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@@ -76,6 +92,29 @@ namespace GameRes.Formats.Silky
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{
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{
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throw new System.NotImplementedException ("AkbFormat.Write not implemented");
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throw new System.NotImplementedException ("AkbFormat.Write not implemented");
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}
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}
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byte[] ReadBaseImage (string filename, AkbMetaData overlay_info)
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{
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var pattern = Path.GetFileNameWithoutExtension (filename) + ".*";
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pattern = VFS.CombinePath (VFS.GetDirectoryName (filename), pattern);
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foreach (var entry in VFS.GetFiles (pattern))
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{
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if (entry.Name == overlay_info.FileName)
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continue;
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using (var base_file = VFS.OpenBinaryStream (entry))
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{
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var base_info = ReadMetaData (base_file) as AkbMetaData;
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if (null != base_info && base_info.BPP == overlay_info.BPP
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&& base_info.Width == overlay_info.Width && base_info.Height == overlay_info.Height)
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{
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// FIXME what if baseline image is incremental itself?
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var reader = new AkbReader (base_file.AsStream, base_info);
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return reader.Unpack();
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}
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}
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}
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return null;
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}
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}
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}
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internal class AkbReader
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internal class AkbReader
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@@ -101,12 +140,12 @@ namespace GameRes.Formats.Silky
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Format = PixelFormats.Bgra32;
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Format = PixelFormats.Bgra32;
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}
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}
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public byte[] Unpack ()
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public byte[] Unpack (byte[] background = null)
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{
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{
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if (0 == m_info.InnerWidth || 0 == m_info.InnerHeight)
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if (0 == m_info.InnerWidth || 0 == m_info.InnerHeight)
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return CreateBackground();
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return background ?? CreateBackground();
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m_input.Position = 0x20;
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m_input.Position = m_info.DataOffset;
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int inner_stride = m_info.InnerWidth * m_pixel_size;
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int inner_stride = m_info.InnerWidth * m_pixel_size;
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var pixels = new byte[m_info.InnerHeight * inner_stride];
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var pixels = new byte[m_info.InnerHeight * inner_stride];
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using (var lz = new LzssStream (m_input, LzssMode.Decompress, true))
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using (var lz = new LzssStream (m_input, LzssMode.Decompress, true))
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@@ -118,15 +157,35 @@ namespace GameRes.Formats.Silky
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}
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}
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}
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}
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RestoreDelta (pixels, inner_stride);
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RestoreDelta (pixels, inner_stride);
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if (m_info.InnerWidth == m_info.Width && m_info.InnerHeight == m_info.Height)
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if (null == background && m_info.InnerWidth == m_info.Width && m_info.InnerHeight == m_info.Height)
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return pixels;
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return pixels;
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var image = CreateBackground();
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var image = background ?? CreateBackground();
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int src = 0;
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int src = 0;
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int dst = m_info.OffsetY * Stride + m_info.OffsetX * m_pixel_size;
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int dst = m_info.OffsetY * Stride + m_info.OffsetX * m_pixel_size;
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Action blend_row;
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if (null == background)
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{
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blend_row = () => Buffer.BlockCopy (pixels, src, image, dst, inner_stride);
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}
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else
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{
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blend_row = () => {
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for (int x = 0; x < inner_stride; x += m_pixel_size)
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{
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if (pixels[src+x ] != m_info.Background[0] ||
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pixels[src+x+1] != m_info.Background[1] ||
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pixels[src+x+2] != m_info.Background[2])
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{
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for (int i = 0; i < m_pixel_size; ++i)
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image[dst+x+i] = pixels[src+x+i];
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}
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}
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};
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}
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for (int y = 0; y < m_info.InnerHeight; ++y)
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for (int y = 0; y < m_info.InnerHeight; ++y)
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{
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{
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Buffer.BlockCopy (pixels, src, image, dst, inner_stride);
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blend_row();
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dst += Stride;
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dst += Stride;
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src += inner_stride;
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src += inner_stride;
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}
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}
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