replaced ZLibNet with .Net DeflateStream class.

This commit is contained in:
morkt
2015-07-28 12:20:20 +04:00
parent 8eea67faee
commit 002298bb93
21 changed files with 51 additions and 61 deletions

View File

@@ -30,7 +30,7 @@ using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using ZLibNet;
using GameRes.Compression;
using GameRes.Formats.Strings;
using GameRes.Formats.Properties;
using GameRes.Utility;
@@ -184,13 +184,13 @@ namespace GameRes.Formats.YuRis
{
if (entry.IsPacked)
{
var start = output.Position;
using (var zstream = new ZLibStream (checked_stream, CompressionMode.Compress,
CompressionLevel.Level9, true))
{
input.CopyTo (zstream);
zstream.Flush();
entry.Size = (uint)zstream.TotalOut;
}
entry.Size = (uint)(output.Position - start);
}
else
{